It would come as no surprise that a nerdy kid from the 80s would be interested in video games, and that his own son would most likely get into video games by extension. Some of my favourite games were either based on religious themes (again, no surprise for anybody that knows me) or post-apocalyptic story lines. Post-nuclear holocaust games like Metro 2033 (2010), based on Russian author Dmitry Glukhovsky’s novel of the same name, is an excellent example of a beautiful dark story that delves into moral and ethical quandaries. Similarly, Valve’s Half-Life 2 (2004) shows a dystopian Earth in which the interdimensional Combine have harvested nearly all of the planets resources. The worlds in these games are dark and bleak, giving an oppressive feeling to the player (and thus, adding to the tension).